Randy PrabowoSep 11, 20192 minControlOutbreak needed everything to be intuitive, the most important user interface that needed this would be the one players would have to con...
Randy PrabowoAug 21, 20191 minWhat's Your Story?The next feature the game needed during development was a compelling story that would tie everything together. A story at the very least w...
Randy PrabowoAug 6, 20191 minLimitationsDeveloping the mechanics that would define the core experience of our gameplay was indeed a challenge, but we were ready to take it on an...
Randy PrabowoAug 1, 20191 minGit GudWe had very limited resources in the beginning but we knew we had to make something that was best suited to the available resources we ha...
Randy PrabowoJul 30, 20191 minSo Close, Yet So FarWhen we first set out to accomplish our goal of merging a quality pc shooting experience with the feeling of a live arcade, it wasn’t eas...
Randy PrabowoJul 29, 20192 minWhat Lies AheadWelcome to our developer’s blog. This is where we’ll share our personal journey throughout our game’s development and we hope you gain ....